POV-Ray : Newsgroups : povray.animations : Rotating text around center? : Re: Rotating text around center? Server Time
28 Jul 2024 16:27:50 EDT (-0400)
  Re: Rotating text around center?  
From: Jerry
Date: 22 Jun 1999 15:15:42
Message: <jerry-2206991215430001@cerebus.acusd.edu>
In article <376f21dc@news.povray.org>, Nieminen Mika <war### [at] cctutfi> wrote:
>Jerry <jer### [at] acusdedu> wrote:
>: it allows you to find the minimum and maximum "bounds" of any object
>  I'm curious about how does it work.
>  For example, how can it find the boundaries of a poly, a blob, a bicubic
>patch or even a difference csg? What about infinite objects?
>  Or is it just an approximation?

Ask Ron, but  I believe that what it does is just return POV's
pre-calculated bounding box, which is used to determine whether or not a
ray *might* be hitting this object. My experience has been that it works
perfectly on text; I've never tried it on a plane, that would be
interesting...

Jerry


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.