What I usually do with height fields is interpolate them in a paint
program, then render with smooth turned off. This eliminates the artefacts
but the resolution needs to be very high.
BTW, a higher quality landscape for Balloon Trip is on the way but it's
been rendering for 4 days at only 640x480 0.3AA. Looks like multiple media
radiosity and isosurfaces don't mix very well...
Post a reply to this message
|