Wasn't it Patrick Dugan who wrote:
>Are there any utilities that convert a povray object to a povray mesh2?
>
>For example, I have an object which consists of a box with several spheres
>"differenced" out of that box. (looks like Swiss cheese)
>
>I would assume that a mesh2 version of that object would render much faster
>than the "differenced" original version. Are there such utilities and how
>hard would this be to accomplish? If it really helps I would even prefer
>the entire scene get converted to speed up the render.
It might also be worth taking a look at my POV holes tutorial.
<http://www.econym.demon.co.uk/holetut/index.htm>
This shows a case where it was possible to speed up the rendering time
of a slab with 1600 holes differenced out of it from over 26 minutes to
only 5 seconds.
--
Mike Williams
Gentleman of Leisure
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