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Florian Brucker wrote:
> It's been a while since my last post here, so I thought why not post a
> little WIP :)
>
> Wagon uses IsoWood (although I still have to finetune it and prevent the
> pattern from repeating),
To avoid repeating use a different seed for each plank and non-zero
Rotate and Translate parameters. If the texture used is the standard
'Tex_IW_Weathered_Wood_01' - this is designed to be much darker.
Are the round parts of the wheels created as functions or CSG?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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