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Shay wrote:
>
> I think that the similarity of so many topics is another indication that
> only a very small group of people are voting.
I do vote on the topic list. and I usually gives a 'poor' level to topic
which are far too closed. And it get a better level if I can think of
more than one 'typical' (openess to borderline interpretation is good too).
Perhaps I'm alone doing such, everybody else voting for its own entry ?
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"Wolfox" <wol### [at] hotmailcom> wrote in message
news:3d78b416$1@news.povray.org...
> > May I suggest you not to read it?
> > Way too narrow-minded...
>
> Too late. Already read it and to be honest I didn't like it.
>
> I was thinking about a view of the "eggs" in the Matrix, with thousands
> and thousands of red bulbs, each with a person inside, and Neo looking
> at all that (like in the movie). But that is not of natural origin, so
> I'm stuck with nothing.
>
> Maybe in November... :-)
It "naturally" originated in your mind didn't it? Go for it.
--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>) // Batronyx ^"^
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I like to use raytracing to create 'impossible' scenes and make them look as
if they were real. Ok, we can experiment a lot with perspective, texturing,
lightning and atmospheric effects. But why raytracing landscapes which are
already real (and even looking more natural on photos?). I'm missing some
fun in interpreting the theme and compositing a nice scenery this time.
As I read here, there are very good ideas in interpreting the theme and I'm
very sad I will never see those pictures. So have some courage and render
your ideas, that's what raytracing is for (and not winning any
competition)! And if you don't want to submit, post your images in the
newsgroup so everybody can see what really "spectacular landscapes" are
looking like!
I think the topic would be ok., but the description is "off-topic" to
raytracing!!!
render on
jo
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So, did any of you complete an entry based on your "unnatural" idea? If so,
I'm looking forward to seeing it.
-Shay
Wolfox <wol### [at] hotmailcom> wrote in message
news:3d73a64b@news.povray.org...
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3dbdbeb2$1@news.povray.org...
> So, did any of you complete an entry based on your "unnatural" idea?
No, I'm not going to enter this round, maybe in the future (with other topic
;-)
Txemi Jendrix
http://www.txemijendrix.com
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"Txemi Jendrix" <tji### [at] euskalnetnet> wrote in message
news:3dbec4b8@news.povray.org...
> 3dbdbeb2$1@news.povray.org...
> > So, did any of you complete an entry based on your "unnatural" idea?
>
> No, I'm not going to enter this round, maybe in the future (with other topic
> ;-)
That's a shame. Judging from ftp://www.irtc.org there won't be many
entries. There's 33 at present. I hope there's a good surge tonight and tomorrow.
Mine isn't going to be finished because I know I can't do what I want to do
in time, but it looks ok(ish) so I'm sending it tonight.
~Steve~
>
> Txemi Jendrix
> http://www.txemijendrix.com
>
>
>
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> Judging from ftp://www.irtc.org there won't be many
> entries. There's 33 at present. I hope there's a good surge tonight and
tomorrow.
Sure there will be. In past rounds it had be that way.
> Mine isn't going to be finished because I know I can't do what I
want to do
> in time, but it looks ok(ish) so I'm sending it tonight.
Good luck Steve, waiting to see your work.
Bye
Txemi Jendrix
http://www.txemijendrix.com
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"Txemi Jendrix" <tji### [at] euskalnetnet> wrote in message
news:3dbed2e5@news.povray.org...
> > Judging from ftp://www.irtc.org there won't be many
> > entries. There's 33 at present. I hope there's a good surge tonight and
> tomorrow.
>
> Sure there will be. In past rounds it had be that way.
Yes, I guessed this might be the case.
>
> > Mine isn't going to be finished because I know I can't do what I
> want to do
> > in time, but it looks ok(ish) so I'm sending it tonight.
>
> Good luck Steve, waiting to see your work.
Thank you. Heh... all I can say is that it's my most 'labour-intensive,
dream-creating' scene yet. ;)
~Steve~
> Bye
>
> Txemi Jendrix
> http://www.txemijendrix.com
>
>
>
>
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St. <dot### [at] dotcom> wrote in message news:3dbedb8a@news.povray.org...
>
Did you use your original idea, or come up with something more natural?
-Shay
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"St." wrote:
>
> That's a shame. Judging from ftp://www.irtc.org there won't be many
> entries. There's 33 at present. I hope there's a good surge tonight and tomorrow.
>
I thought about the same but there are often quite a lot of submissions in
the last days, the lowest number of sumbissions in the last two years was
in the 'spirit of asia' round (64) and i think this round is likely to get
more. I submitted mine yesterday and am looking foreward to seeing the
other entries...
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Oct. 2002 _____./\/^>_*_<^\/\.______
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