|
|
Mark Wagner wrote:
>
> Dearmad wrote in message <3B4251B5.AC435215@qwest.net>...
> >Nothing less interesting than looking at script
> >defining control points of Bezier patches... :o)
>
> Are you sure of that? In one of my recent animations, I wrote a program
> that generated an include file consisting of over five thousand "case"
> statements, with each case defining the contents of several arrays.
ok... maybe that IS worse... :o)
-peter
--
http://www.users.qwest.net/~dearmad
Why bother? I'm not interesting.
But... maybe "Ballet pour ma fille" will be.
Post a reply to this message
|
|
|
|
Actually some of the POV users may be masochists rather that purists. The only
modeler I use is Poser. I like to see what I can do with the primitive shapes
and freeware. This makes organic objects very hard to do, and regretfully I
spending the time on the learning curve.
Power to the masochists,
Bob
Norbert Kern wrote:
> Hi all,
>
> So I think to use modelers or even foreign models is acceptable if there is
> a central model or technique, which is completely carried out by oneself.
> Even then I have to invest several 100 hours for each entry.
>
> this way.
>
> Norbert
>
Post a reply to this message
|
|
|
|
"Zero" <Zer### [at] yahooNOSPAMcom> wrote in news:3b42206e$1@news.povray.org:
> "ingo" <ing### [at] homenl> schreef in bericht
> news:Xns### [at] povrayorg...
>> I like to have a peek at the if there is something in an image that
>> interests me. Not to copy the tricks, just to see how people aproched
>> a problem. To me this is one of the most attractive aspects of the
>> IRTC. With the use of modelers etc. there isn't much code to see
>> anymore.
>>
>> Ingo
>
> Agreed. A file generated by a modeller only shows the end result, not
> the way that result was reached.
This is why I think people should expand on the idea of "source code" when
it comes to modellers.
I'm a heavy Moray and Rhino user, so my source is often too large to
include. However, a series of Work in Progress images, imagemaps, closeups
of objects, textures, etc, can still demonstrate many of the tricks. Plus,
this can be appreciated by all users.
While we POVers are dismayed at the lack of source from the more complex
modelers, I'm sure a lot of them regret that the POV source provided has no
real meaning. POV source is great, but it should always be suplemented by
more generic information.
-- Simon
Post a reply to this message
|
|