POV-Ray : Newsgroups : irtc.stills : Notes on the variety of programs used Server Time
23 Dec 2024 18:00:40 EST (-0500)
  Notes on the variety of programs used (Message 1 to 8 of 8)  
From: Mark Wagner
Subject: Notes on the variety of programs used
Date: 3 Jul 2000 01:30:53
Message: <3960250d@news.povray.org>
I did a quick count of the programs people used for creating their entries
for this round, and here are the results.  I wonder where the person who was
using POV-Ray 3.2 got their copy....

POV 3.1 -- 19
MegaPOV -- 14
3DS Max -- 14
Vue d'Espirit -- 6
Bryce -- 6
Generic POV-Ray -- 4
3D Studio -- 2
Raydream Studio -- 2
Terragen -- 2
POV-ray 3.2 -- 1
POV-ray 3 -- 1
SkyPOV -- 1
SoftCAD.3D Lite -- 1
TrueSpace -- 1
BMRT -- 1
Cinema4DXL -- 1
Lightwave -- 1
Blender -- 1

Photograph -- 1
Unknown -- 1


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From: Vahur Krouverk
Subject: Re: Notes on the variety of programs used
Date: 3 Jul 2000 10:19:56
Message: <3960A1B8.1F6D44CE@aetec.ee>
Mark Wagner wrote:
> 
> I did a quick count of the programs people used for creating their entries
> for this round, and here are the results.  I wonder where the person who was
> using POV-Ray 3.2 got their copy....

Compiled own version? Or most probably it was 3.02...


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From: Adrien Beau
Subject: Re: Notes on the variety of programs used
Date: 3 Jul 2000 17:49:10
Message: <39610AC4.F56D9D82@free.fr>
Mark Wagner wrote:
> 
> I did a quick count of the programs people used for creating their entries
> for this round, and here are the results.  I wonder where the person who was
> using POV-Ray 3.2 got their copy....

I think s(he) was meaning 3.02 or a patched-enough version
to consider it 3.2... As long as it does not confuse too
many people, it doesn't matter. And having a sudden rush
on povray.org in quest of a how-did-i-manage-to-miss-it
new version is funny.

Anyway, it is great to see there's variety in the tools
used, and that this competition isn't too POV-Ray specific,
as some people used to complain about.


				Adrien Beau


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From: Doug Eichenberg
Subject: Re: Notes on the variety of programs used
Date: 3 Jul 2000 18:27:02
Message: <39611336@news.povray.org>
> TrueSpace -- 1

Just for the record:  I didn't use TrueSpace to do the
rendering, only to do part of the modelling... and the model was converted
to POV format through NuGraf/PolyTrans.

-Doug Eichenberg


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From: Josh English
Subject: Re: Notes on the variety of programs used
Date: 3 Jul 2000 18:45:51
Message: <396116CE.8BBA20D7@spiritone.com>
The big challenge I have when voting (which I can't do this round, but I ran
into it when I could) is that I have no idea how challenging a piece was to do
in Bryce (I still have 1.0 around and I rarely use it) or Terragan or basically
anything non-POV. I can look at a scene that seems that POV is a tough challenge
to get to work, but antoher program might do this in a pinch.

Does anyone else have this dilemma when voting?

Josh


Mark Wagner wrote:

> I did a quick count of the programs people used for creating their entries
> for this round, and here are the results.  I wonder where the person who was
> using POV-Ray 3.2 got their copy....
>
> POV 3.1 -- 19
> MegaPOV -- 14
> 3DS Max -- 14
> Vue d'Espirit -- 6
> Bryce -- 6
> Generic POV-Ray -- 4
> 3D Studio -- 2
> Raydream Studio -- 2
> Terragen -- 2
> POV-ray 3.2 -- 1
> POV-ray 3 -- 1
> SkyPOV -- 1
> SoftCAD.3D Lite -- 1
> TrueSpace -- 1
> BMRT -- 1
> Cinema4DXL -- 1
> Lightwave -- 1
> Blender -- 1
>
> Photograph -- 1
> Unknown -- 1

--
Josh English
eng### [at] spiritonecom
"May your hopes, dreams, and plans not be destroyed by a few zeros."


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From: Tom Melly
Subject: Re: Notes on the variety of programs used
Date: 4 Jul 2000 04:57:37
Message: <3961a701$1@news.povray.org>
"Josh English" <eng### [at] spiritonecom> wrote in message
news:396116CE.8BBA20D7@spiritone.com...
> The big challenge I have when voting (which I can't do this round, but I
ran
> into it when I could) is that I have no idea how challenging a piece was
to do
> in Bryce (I still have 1.0 around and I rarely use it) or Terragan or
basically
> anything non-POV. I can look at a scene that seems that POV is a tough
challenge
> to get to work, but antoher program might do this in a pinch.
>
> Does anyone else have this dilemma when voting?
>

Yep, and I've even raised it in the ng before. There are two ways to deal
with it - either give everyone the same vote for "technical" or (Gilles's
advice) take a look at a few gallery sites using the program your in the
dark about.

IMHO, in general things are as hard as they look, particularily complex
modelling and good textures.

I wouldn't worry too much - "technical" is the least subjective of the
catagories and consequently the one most prone to errors. Accept it.


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From: Nathan Kopp
Subject: Re: Notes on the variety of programs used
Date: 7 Jul 2000 01:39:12
Message: <39656d00@news.povray.org>
Mark Wagner <mar### [at] gtenet> wrote...

> MegaPOV -- 14

This is a great showing for MegaPov (with it being unofficial) and makes me
happy!  :-)

-Nathan


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From: J Charter
Subject: Re: Notes on the variety of programs used
Date: 7 Jul 2000 19:34:29
Message: <396668AD.79B6968D@aol.com>
MegaPOV truly raises the bar

Nathan Kopp wrote:

> Mark Wagner <mar### [at] gtenet> wrote...
>
> > MegaPOV -- 14
>
> This is a great showing for MegaPov (with it being unofficial) and makes me
> happy!  :-)
>
> -Nathan


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