POV-Ray : Newsgroups : povray.beta-test : Heightfield bug (most probably an inverted normals problem) : Re: More info (Was: Heightfield bug (most probably an inverted normals problem)) Server Time
26 Apr 2024 08:26:21 EDT (-0400)
  Re: More info (Was: Heightfield bug (most probably an inverted normals problem))  
From:
Date: 24 Jan 2002 02:49:04
Message: <igev4uk7ef34b2eg4bbd63eopj0nnkoif1@4ax.com>
On 22 Jan 2002 12:14:13 -0500, Warp <war### [at] tagpovrayorg> wrote:

> It's not actually a heightfield bug. It's a more general phenomenon. If the
> angle between the normal vector returned by the object (any object) and the
> incoming ray is <90 degrees, then the normal vector is inverted.
> The normal vector of this smooth triangle points always upwards, never
> downwards, and thus it should never get colored red. But the inversion
> phenomenon of the normal causes the artifact.

I can be completly offtopic but could be normal determined by order of vertices
in triangle?

ABX


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