POV-Ray : Newsgroups : povray.binaries.images : BlobScape w/radiosity (26k jpeg) : Re: BlobScape w/radiosity (26k jpeg) Server Time
15 Nov 2024 00:19:55 EST (-0500)
  Re: BlobScape w/radiosity (26k jpeg)  
From: Christoph Hormann
Date: 10 Oct 2003 13:22:01
Message: <hu5j51-e91.ln1@triton.schunter.etc.tu-bs.de>
Samuel Benge wrote:
> It was taking too long... I had to abort the render.

Nice, if you use less 'heavy' radiosity settings it will render faster 
of course. ;-)

> I think blobs might be a good replacement for isosurfaces when it comes 
> to making landscapes that render more quickly. While you can't get the 
> same detail out of blobs(that is, without some hefty parsing and 
> rendering times), sculpting with them can be easier.

I think the difference in modelling techniques between blobs and 
isosurfaces is quite significant so you can't really use them as a fast 
preview or so.

> One thing that would make it even easier would be being able to use 
> torii, cones, etc. Any word on a compiled Windows version of the blob2 
> patch? I would take this question to povray.unofficial.patches, but I 
> don't want to clog it up with such questions.

You can find some discussion about inclusion in megapov in the original 
announcement thread - with negative result for the moment so sum it up. 
  If you would like to write some user documentation for it that would 
already be a large step forward.

But you should also note that the blob2 object renders much slower than 
the regular blob.

Christoph

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