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On Sun, 24 Sep 2000 22:19:02 +0200, "Rune" <run### [at] iname com>
wrote:
>"PoD" wrote:
>> At the edges of objects the rgb values of the object are AAed
>> with the background colour. When I turn on transparency, it's
>> because I want the background to represent _nothing_, how can
>> nothing have a colour? There should be no leftovers to remove.
>
>Exactly. The background presence should be stored in the alpha
>channel only. Not in the red, green and blue components.
So, when anti-aliasing, how should POV treat rays that hit the
background? Ignore them?
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usa net
TAG e-mail : pet### [at] tag povray org
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