POV-Ray : Newsgroups : povray.general : Spring is sprung. : Re: Spring is sprung. Server Time
4 Aug 2024 04:18:47 EDT (-0400)
  Re: Spring is sprung.  
From: Stephen McAvoy
Date: 23 Sep 2003 11:41:53
Message: <h9q0nv0jdkb1c3fgb8gt7sadf8e7ikq83h@4ax.com>
On 23 Sep 2003 11:09:40 -0400, Warp <war### [at] tagpovrayorg> wrote:

>  2. Construct the spring as a mesh. The advantage is that it renders
>fast and it will look smooth even with fewer segments (because of
>smooth triangles). The problem is that constructing it is a lot
>more complicated (so complicated I'm not bothering doing it right now).

Don't even think about it.
If I were to use a mesh I would make it with Helixir 
http://www.evolve.co.uk/helixir/

Regards
        Stephen


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