POV-Ray : Newsgroups : povray.binaries.images : user_defined camera sample : Re: user_defined camera sample Server Time
16 Nov 2024 08:24:56 EST (-0500)
  Re: user_defined camera sample  
From: ABX
Date: 19 Feb 2003 10:27:00
Message: <gu775v0k57auvi9gupgj0oelamgkhdcbi7@4ax.com>
On Wed, 19 Feb 2003 15:02:54 -0000, "Doctor John" <jgu### [at] netscapenet>
wrote:
> > Here is an example of rendering with user_definned camera (patch).
>
> Very interesting! Tell us more

I don't know what you want to know... For example using that camera you can:

- make cone, texture, unroll it to flat arc, then print, cut and glue 3d model
- create subviews
- "morph" cameras
- apply real deformation instead of normal{}

Probably controlling it won't be trivial thing.

ABX


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