POV-Ray : Newsgroups : povray.general : Re: Shaders in Pov-RAY - was - Calling external Math functions from .dll or .so : Re: Shaders in Pov-RAY - was - Calling external Math functions from .dll or .so Server Time
2 Aug 2024 02:25:13 EDT (-0400)
  Re: Shaders in Pov-RAY - was - Calling external Math functions from .dll or .so  
From: ABX
Date: 15 Feb 2005 03:16:42
Message: <gib3111s1mbru0og4puuhsc69t6298ssbc@4ax.com>
On 14 Feb 2005 18:40:11 -0500, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> Most (all "big" ?) rayteracers allow plugins, in example LightWave on with 
> I had worked for a short while AFAIR allowed own shaders and it worked on 
> Win32 and Linux (and probably also on other architectures, simmilar to 
> Pov-RAY).

Really? Let's order page for lightwave shaders:

http://www.shaders.org/ifw2_textures/order.htm

Why there are separated orders for different architectures? Must be because
Lightwave has very portable shaders.

ABX


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