POV-Ray : Newsgroups : povray.programming : OpenGL porting or support? : Re: OpenGL porting or support? Server Time
29 Jun 2024 11:51:37 EDT (-0400)
  Re: OpenGL porting or support?  
From: Raf256
Date: 4 Jul 2005 15:01:49
Message: <ghdop2-fe9.ln1@raf256.com>
David Wallace <42c23c0c@news.povray.org> Wednesday 29 of June 2005 08:19

> Actually I had something simpler in mind.  I have a powerful POV mesh
> builder at my disposal that can generate mesh2 objects, which are
> potentially exportable to
> other formats.  Getting a piece of software to actually carry this out is
> another matter.  I've seen lots of software for porting 3DS, DXF, etc. to
> POV meshes but not the reverse.

It would be very nice to have the riverse imho. 
- export from PovRAY
- OpenGL
- better bounding (in example - of very complex objects - by mesh) 

-- 


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