David Wallace <42c23c0c@news.povray.org> Wednesday 29 of June 2005 08:19
> Actually I had something simpler in mind. I have a powerful POV mesh
> builder at my disposal that can generate mesh2 objects, which are
> potentially exportable to
> other formats. Getting a piece of software to actually carry this out is
> another matter. I've seen lots of software for porting 3DS, DXF, etc. to
> POV meshes but not the reverse.
It would be very nice to have the riverse imho.
- export from PovRAY
- OpenGL
- better bounding (in example - of very complex objects - by mesh)
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