Wasn't it Carl who wrote:
>I've modeled the Light Cycle arena from the movie TRON. I'm wanting to
>render a few fly-by animations with the camera banking, etc. I'm familiar
>with Spline_Trans. Is there a way to apply this to a camera? Or is there
>a better way to generate simple fly-by animations.
There's a good example of how to use Spline_Trans with a camera in the
supplied demo scene "Splinefollow.pov". You just have to use
#declare FirstPerson = yes;
to activate it. It does all the banking automatically.
--
Mike Williams
Gentleman of Leisure
Post a reply to this message
|