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On 11 Aug 2004 07:55:13 -0400, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> abx### [at] abxartpl news:7t0kh01u9n0vhnifgfppomj8a3lugdqs71@4ax.com
> > You could avoid it if you would not think about POV-Ray like free
> > drawing library, IMHO.
>
> I am using it as free drawing library, to create GUI for application for
> example
Then you are not using it as a library, but as a development tool. To the
end-user it's invisible.
> I thought that is one of purposes of
> Pov-RAY, other are using it for creating games graphics etc, etc...
Again, creation of graphic is part of development of game.
> > In view of your past posts I think your thinking about nature,
> > ownership and developers is somewhere incomplete.
(I forgot to add "of POV-Ray" somewhere in the sentence.)
> ?
Hard to explain. It's something which caused others to less frequently answer
to your posts.
> > Just drop idea of POV and stay with OpenGL.
>
> Radiosity, reflections, (area)shadows, CSG+transforms(only last one is
> easy to write self)
Well, those are not features for fast preview in CAD program.
Note that even Moray switched to OpenGL preview and there is one for POV-Ray
itself somewhere too.
ABX
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