POV-Ray : Newsgroups : povray.beta-test.binaries : glass and radiosity : Re: glass and radiosity Server Time
28 May 2024 19:50:29 EDT (-0400)
  Re: glass and radiosity  
From:
Date: 13 Nov 2001 12:12:11
Message: <fmk2vtocacnchra7lkh1uurimqkgg2655b@4ax.com>
On Tue, 13 Nov 2001 17:41:43 +0100, "bARTek" <bro### [at] grafik3dpl> wrote:
> this is source of this scene.

as TonyB mentioned larger max_trace_level (i.e. 10) in global settings remove
dark parts.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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