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Hosiah <web.4387cee828e529d4e128502e0@news.povray.org> Saturday 26 of
November 2005 03:56
> uummmm...what alias pattern textures? I'm using variations of
> marble/granite most everywhere, fog with distance 800 to make the horizon
That material on green bottle, I think it is made mostly by alias artifacts
and if You zoom it or use strong antialias it will be completly different,
but I can be mistaking.
A short demonstration of effect to which I refer could be:
camera {
#local P=<0,0,0>;
location y*300-z*500 look_at P
focal_point P
blur_samples 1000
aperture 0.01
confidence 0.999
variance 1/256
}
plane { y,0 pigment { checker scale 10 } }
light_source { y*5000 rgb 1 }
actually checker aliasing is very hard to get rid of even using AA or focal
blur
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