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Olaf Doschke wrote:
>
> By the way I liked it too. I even rendered it, which
> I didn't managa for all entries. But as a result it only
> gave me a thin yellowish line at the edge of the groove.
>
> Does this have some version or OS dependency?
> Im using POV-Ray 3.6 for Windows.
Interesting - if you replace the sqrt(...) in the isosurface with
sqrt(max(0,...)) it should work reliably with all versions (but is slow
as hell for some reason).
The argument of sqrt() gets negative in some areas of the isosurface and
this is handled differently on various platforms.
BTW the above change fits within the 256 chars so this should be a
non-issue. ;-)
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 15 Oct. 2006)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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