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nemesis wrote:
>
> Yes, i've read about the threshold of originality. Well, i think if we dig
> too much deep we're going nowhere. Source code licensing is as far as i'll
> go.
If you don't address the issue that for some kinds on include files
using them results in creating derivate works and for some it does not
you will end up with a license that means different things for different
files and that has an unclear meaning for most of them. This is the
case *for all licenses discussed so far* although you would of course
always be on the safe side if you regard the image as a derived work.
If you want the use of the include files in a scene render to be
completely unrestricted the way to go would be to create a wrapper
license that defines 'use' (like for example rendering of a scene
#including the file) and puts all other uses (and only those) under one
of the discussed licenses. This kind of resembles the way the POV-Ray
license is designed (with separate use, distribution and source code
license texts).
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 15 Oct. 2006)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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