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Depending on the render times, you can render multiple copies of your
scene with the object moving a little and then average them together.
The averaging part can be done in POV using image_maps and the average
pattern, so you can stay within the rules of the IIRC.
You can also only render the part of the scene where your object
appears, then use some clever (function-based, most likely) texturing
to paste it into POV - it all depends on your render times.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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