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Mike C wrote:
>
> Just so you know - "standard" Linux (for i386 (a.k.a. IA-32)) will be 32-bit
> Linux, just like your Windows. For Linux on 64-bit, you'll need a variant,
> e.g. a *SPECIAL* Linux for the so-called "IA-64" architechture (which means
> 64-bit processors).
This is wrong. It would be a good idea not to pretend knowing things if
you don't.
There is no 'standard' linux platform and what's needed for AMD64 CPUs
is not 'IA-64' but 'x86-64' support. This is available from nearly all
up-to-date distributions (for example Redhat/Fedora, SuSE, Debian,
Ubuntu, Gentoo, Knoppix).
> A lot - but there is no official 64-bit Linux POV-Ray binary, and the native
> compiler for Linux isn't as efficient as the official POV-Ray binary's
> compiler
This is completely wrong as well. The official binary is built with
plain stock gcc.
> I should also mention that POV-Ray's linux installer is command-line based
> (it's a historical thing; IIRC usually programs are installed from the
> command-line as a "super-user" and there's no graphical desktop - usually
> done for security reasons)
This is absolute nonsense. I know no one who would not run a GUI
program as root for security reasons.
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.imagico.de/ (Last updated 31 Oct. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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