POV-Ray : Newsgroups : povray.unofficial.patches : Re: Ray teleportation and multiple spaces : Re: Ray teleportation and multiple spaces Server Time
15 May 2024 21:51:08 EDT (-0400)
  Re: Ray teleportation and multiple spaces  
From: Christoph Hormann
Date: 5 Oct 2005 13:20:02
Message: <di11ql$9ga$1@chho.imagico.de>
Daniel Dawson wrote:
> 
> My idea is this: to add a lighting feature to make rays hitting one surface
> 'teleport' (for lack of a better term) to another surface somewhere else. This
> would be a little like reflection and refraction, except for the position
> offset. The teleported ray might (?) undergo refraction independent of the
> normal (non-teleport) refraction. I think the best way to implement this is as
> a finish property.

Sounds mostly like the camera_view pigment to me:

http://megapov.inetart.net/manual-1.2.1/patterns.html#camera_view

Christoph

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