Maciej wrote:
> Thanks! Yes, of course the only kind of transparency possible in a PNG is
> based on alpha channel. I think your solution does exactly what I was
> looking for. I'll get MegaPOV and play with it. Thanks again!
I think you misunderstood me - the technique you can find in the KIO-POV
package has nothing to do with MegaPOV. Only the scenes used there
require MegaPOV for other resons.
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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