Norbert Kern wrote:
> simple question:
> How can I texture a mesh2 as a whole?
>
If you have a textureless (no texture_list) mesh2 object called 'Mesh2':
#declare Textured_Mesh2=
object {
Mesh2
texture { ... }
}
;-)
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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