POV-Ray : Newsgroups : povray.binaries.images : how to : Re: how to Server Time
5 Nov 2024 10:20:24 EST (-0500)
  Re: how to  
From: Christoph Hormann
Date: 8 Sep 2005 10:25:02
Message: <dfphjh$9ko$1@chho.imagico.de>
Christoph Hormann wrote:
> 

Yeah, should try the simple idea first before doing the complicated:

> isosurface {
>   function {
>     f_sphere(x+0.5*sin(f_th(x,z,y)),y+0.5*cos(f_th(x,z,y)),z, 1.0)
       f_torus(x,z,y, -0.5, 1.0)
>   }
>   contained_by { box{-1, 1} }
> }

:-)

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/


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