On 11 Nov 2002 09:04:28 -0500, "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> typedef long dobule DBLGeo; // geomtery
> typedef dobule DBLPig; // pigment
> typedef float DBLHf ; // HF values
What about geometry based on pigments?
What about pigments based on geometry?
ABX
Post a reply to this message
|