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Thank you Trevor! That fixed everything.
On Mon, 17 Apr 2006 15:34:30 EDT, "Trevor G Quayle"
<Tin### [at] hotmailcom> wrote:
>DeLeon Thomas <gad### [at] deleonthomascom> wrote:
>> I am trying to make a bend in a pipe using a torus then cutting off
>> three quarters with two boxes. But when I try to rotate the object I
>> get what looks like a very thin disk. It only shows up with a rotate
>> and not a translate.
>>
>> Where is it coming from and how do I get rid of it?
>
>Coincident surface problem between your two subtracting boxes (they are
>coincident on the x=0 plane)
>
>try:
>
>#declare bend =
> difference {
> torus { torusMajorRadius, pipeRadius }
> #declare len = torusMajorRadius + pipeRadius + 1;
> box { <0, -2*pipeRadius, -1*len>, <-len, 2*pipeRadius, len> }
> box { <-1, -2*pipeRadius, 0>, <len, 2*pipeRadius, len> }
> translate <0,0,torusMajorRadius>
> }
>
>
>-tgq
>
>
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