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Friedrich Lohmueller wrote:
> I'm having a crash problem with isosurface
> using pov-ray 3.6.1 for windows on windows XP:
Renders without error in all variations using official 3.6.1 here (on Linux)
But note:
> sqrt( 0.5*x*x + y*y + z*z - 1)
tries to calculate the square root of a negative number for some values
of x,y and z, the result of this is not defined (and can vary from
platform to platform - i even get different results with different
builds here).
You almost certainly want:
sqrt( 0.5*x*x + y*y + z*z ) - 1
Christoph
--
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
MegaPOV with mechanics simulation: http://megapov.inetart.net/
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