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The following report was submitted in error to povray.bugreports.
--
Alan
ako### [at] povrayorg
a k o n g <at> p o v r a y <dot> o r g
**************************************
To: bug### [at] povrayorg
Subject: iso-crash-bug
From: "Thies Heidecke" <h3i### [at] gmxnet>
Date: Thu, 6 Dec 2001 17:03:59 +0100
Hi,
I get bizarre results when rendering the following code.
Sometimes the program crashes, sometimes it just hangs, or i get the
following err-msg:
[
Scene contains 1 frame level objects; 0 infinite.
Rendering Error: Maximum function evaluation recursion level reached.
Returned from renderer with error status
CPU time used: kernel 0.24 seconds, user 2.76 seconds, total 3.00
seconds
]
I'm using Version 3.5beta.8.icl.win32 under WinXP
now the code:
[
#version 3.5;
#include "colors.inc"
global_settings {
assumed_gamma 1.0
}
// ----------------------------------------
camera {
location <0.0, 0.5, -4.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.0>
}
sky_sphere {
pigment {
gradient y
color_map {
[0.0 rgb <0.6,0.7,1.0>]
[0.7 rgb <0.0,0.1,0.8>]
}
}
}
light_source {
<0, 0, 0> // light's position (translated below)
color rgb <1, 1, 1> // light's color
translate <-30, 30, -30>
}
// ----------------------------------------
isosurface {
function { x*x + y*y + z*z - 1 }
contained_by { box { <-2,-.5,-2>, <2,.5,2> } }
accuracy 0.001
max_gradient 6
max_trace 4
texture
{
pigment {
checker
color rgb 1
color blue 1
scale 0.5
}
finish{
diffuse 0.8
ambient 0.0
phong 0.05
}
}
}
]
Greetings
Thies Heidecke
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