POV-Ray : Newsgroups : povray.windows : Trouble making lighted windows : Re: Trouble making lighted windows Server Time
6 Oct 2024 03:54:29 EDT (-0400)
  Re: Trouble making lighted windows  
From: Alan Kong
Date: 18 Feb 2001 14:26:18
Message: <da809tgjhdp36hj2v55i1ml0jidcnk9aoc@4ax.com>
On Sun, 18 Feb 2001 11:24:02 -0500 MPunk3 wrote:

>Try making flat little boxes with a high ambient setting and white color.
>They will render bright-white regardless of how much light hits them. Also
>this way you don't end up with hundreds of light sources so it should render
>pretty fast.

  On a similar note, if the command deck is round like the Discovery
spacecraft from "2001: A Space Odyssey", you can use a white sphere with
high ambient that is scaled slightly smaller than the outside of the
command deck. This eliminates the need to make individual bright pieces
that fit each window opening.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


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