POV-Ray : Newsgroups : povray.advanced-users : Fishtail math ><}}}*> : Re: Fishtail math ><}}}*> Server Time
2 Nov 2024 09:18:06 EDT (-0400)
  Re: Fishtail math ><}}}*>  
From: Peter Popov
Date: 19 Nov 1999 11:33:05
Message: <dXs1OOq1xINLNt=bgKiRd2qGA45t@4ax.com>
On Fri, 19 Nov 1999 17:19:44 +0100, Remco de Korte
<rem### [at] xs4allnl> wrote:

>I don't know if I understand your method exactly but I did a similar
>thing with a reasonable result using sin/cos-functions. This gives a
>nice curve. The position of each sphere is based on its place in the
>string _plus_ a clock value. This way the first sphere will move also.
>This is easy to avoid by moving the whole string relative to the
>translation of this first sphere. Sounds far more complicated then it
>actually is 8)
>
>Groeten!
>
>Remco

But will this keep the distance between two consequitive spheres
constant? I don't think so, and unless your fish is made of natural
rubber, it's gonna hurt big time :)


Peter Popov
ICQ: 15002700


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