|
|
On Fri, 19 Nov 1999 17:19:44 +0100, Remco de Korte
<rem### [at] xs4allnl> wrote:
>I don't know if I understand your method exactly but I did a similar
>thing with a reasonable result using sin/cos-functions. This gives a
>nice curve. The position of each sphere is based on its place in the
>string _plus_ a clock value. This way the first sphere will move also.
>This is easy to avoid by moving the whole string relative to the
>translation of this first sphere. Sounds far more complicated then it
>actually is 8)
>
>Groeten!
>
>Remco
But will this keep the distance between two consequitive spheres
constant? I don't think so, and unless your fish is made of natural
rubber, it's gonna hurt big time :)
Peter Popov
ICQ: 15002700
Post a reply to this message
|
|