POV-Ray : Newsgroups : povray.general : dla roots and rendering : Re: dla roots and rendering Server Time
1 Aug 2024 18:22:44 EDT (-0400)
  Re: dla roots and rendering  
From: Christoph Hormann
Date: 14 Jun 2005 06:25:01
Message: <d8mb88$51d$1@chho.imagico.de>
Paul Bourke wrote:
> Some time ago I published some images of 3D diffiusion limited aggregation 
> that included constraint surfaces. 
>    http://astronomy.swin.edu.au/~pbourke/fractals/dla3d/

Are these all grid based like common for 2D DLA algorithms?  It's not 
immediately visible from the images.  Not grid based DLA in 3d would be 
interesting but without acceleration data structures to store the 
aggregated 'tree' it would be quite inefficient.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.