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Jaime Vives Piqueres wrote:
>
> Very nice image, Christoph. Excellent for a quick christmas card,
> indeed. No snow around here to check realism, sorry... :)
>
Thanks.
The snow is indeed the weak point - i played with the idea of a
subsurface scattering version but this scene is not fast enough and the
geometry is not that good to show the scattering anyway.
>> The sky is made with the skylight macro from Jaime's lightsys:
>
>
> To be honest, this version of skylight.inc is the work of Philippe
> Debar, adapted by Ive to work with Lightsys: I even don't remember if I
> myself done any little teaking...
>
> I don't know if the results are very accurate, but it gives slighty
> nicer results than the original version.
The problem i have with the skylight macro is that it does not offer
much control over the colors. I used a different light color for the
sky than for the light source to have more freedom in that part.
Another thing is of course that the use of a mesh for the sky is
certainly not the best solution - although it is of course the only
viable one with standard POV. A feature to have image_maps based on an
internal array (or an ascii hdr file format) would be useful for this.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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