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Warp wrote:
>
>>You should not forget that the radiosity feature has always been marked
>>as experimental and things are likely to change. There are various
>>things about the saving and loading of radiosity data that are not
>>optimal at the moment.
>
>
> That doesn't mean a tutorial wouldn't be useful...
No, but note the various tutorials available on rendering radiosity
scenes in two passes are likely no more valid when some more elementary
changes have been made to radiosity. The radiosity patches in MegaPOV
1.2 for example can already quite significantly affect the handling of
radiosity when used.
Note i no way want to discourage writing something about using radiosity
- although some of the things written are not completely correct or even
misleading most can be helpful and changes going to be made in the
radiosity feature are most likely going to happen over a larger period
of time so there is no point waiting for a specific change before
starting to write a tutorial.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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