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goran17 wrote:
> Hi,
>
> I have just recently stumbled upon POV-Ray, and i am really impressed. It
> need it forr something what i thiught will be simple task, I want to make
> an image like this: http://www.keywordsanalyzer.com/images/KA-7-v3.jpg
>
> The problem is the white shiny reflection on the floor.
>
> I have managed to apply image on the side of the box (only one side at the
> moment, but I will manage it, I guess). I have even found out I have to use
> interpolate to make the image nicer. However, no matter how hard I try I
> can't get that white floor with reflection. The best I have come up with
> is:
> http://www.keywordsanalyzer.com/temp/MyTry.gif
Try the following:
global_settings {
assumed_gamma 1
radiosity{
pretrace_start 0.08
pretrace_end 0.001
count 150
error_bound 0.2
recursion_limit 1
}
}
camera {
location <0, 1.5, -3>
look_at <0, 0.5, 0>
angle 36
}
plane {
y, 0
#declare BlurAmount = 0.15;
#declare BlurSamples = 20;
texture {
average
texture_map
{
#declare Ind = 0;
#declare S = seed(0);
#while(Ind < BlurSamples)
[1
pigment { color rgb 1.25 }
finish {
reflection {0.2, 1.0 fresnel on}
diffuse 0.7 ambient 0
}
normal {
bumps BlurAmount
translate <rand(S),rand(S),rand(S)>*10
scale 1000
}
]
#declare Ind = Ind+1;
#end
}
}
interior { ior 1.5 }
}
sky_sphere {
pigment {
gradient x
color_map {
[0.4 color rgb < 0.700, 0.715, 1.000>*0.5]
[0.85 color rgb < 1.500, 1.400, 1.250>*1.7]
}
scale 2
translate -x
rotate 20*y
}
}
box {
0, <1, 1, 0.4>
texture {
pigment {
color rgb <1,0.9, 0.6>
}
finish { ambient 0 diffuse 0.6 }
}
rotate<0, -30, 0>
}
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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