POV-Ray : Newsgroups : povray.binaries.animations : help debug my 1.1 mechsim anim : Re: help debug my 1.1 mechsim anim Server Time
6 Oct 2024 06:18:39 EDT (-0400)
  Re: help debug my 1.1 mechsim anim  
From: Mike Williams
Date: 18 Oct 2004 23:17:40
Message: <cv8UUGA6cIdBFwWN@econym.demon.co.uk>
Wasn't it Greg M. Johnson who wrote:
>using 1.1
>
>I was trying to get it to bounce of a slanted plane, but it comes to rest on
>a non-existent plane.
>

You've rigged your camera in such a way that the z plane is horizontal,
so your "#declare fn_Env = function { z }" creates a ground plane which
you include in your environment block (so that the objects bounce off
it) but you never render it.

-- 
Mike Williams
Gentleman of Leisure


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