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Lance Birch wrote:
>
> To my knowledge none of them use fractal-based formulas, they are based on
> patterns that aren't fractal in nature, or am I mistaken?
That depends on how you define 'fractal' - if you do so via a recursive
definition they might not be (although every recursion can be replaced
by a loop as you might know). If you do so via the property of
self-similarity they certainly are (a lot of POV-Ray's builtin patterns
/functions as well as turbulence warps have self-similar properties).
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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