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Lance Birch wrote:
>
> It's irrelevant to this situation to say that you can use builtin fractal
> patterns with isosurfaces because that only includes the julia and madelbrot
> sets. These two fractals aren't appropriate for generating landscapes; you need
> to be able to have user-defined iterative functions, and that's not currently
> possible.
Could you please enlighten me how i am able to create my isosurface
landscape scenes then? And no - i don't use custom patches for this, all
LOTW2 scenes for example render with plain MegaPOV 1.0/1.1.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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