POV-Ray : Newsgroups : povray.unofficial.patches : New possibilities with MegaPOV 1.0 & Multi-CPU Rendering ? : Re: New possibilities with MegaPOV 1.0 & Multi-CPU Rendering ? Server Time
3 Jul 2024 04:36:05 EDT (-0400)
  Re: New possibilities with MegaPOV 1.0 & Multi-CPU Rendering ?  
From: ABX
Date: 14 Jan 2003 06:17:35
Message: <crr72vsdtuk4ic78rhiae98u1i177k5esp@4ax.com>
On Tue, 14 Jan 2003 12:06:46 +0100, "Theo Gottwald *"
<The### [at] t-onlinede> wrote:
> Yes, thanks for explanation.
>
> A good idea. So you can distribute on several PC's each rendering a full
> frame with radiosity and without artifacts.

Distribute on several PC's was already possible with 3.1 as long as it used
own working directory. Since MegaPOV 1.0 several PC's and CPU's can _share_
the same working directory.

Removing artifacts from radiosity animation is different issue rather not
connected with introduced features.

> Or render it on the same PC with several CPU's.
> Just use each time another Frame_Step.

Yes.

Do you plan to add Frame_Step to your tool? Then it will be probably the first
tool adjusted to reworked MegaPOV :-)
The first scripts (except attached samples) adjusted to MegaPOV were probably
released within IsoCSG library.

ABX


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