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Loki wrote:
>
> Sorry I wasn't very clear. What I mean is it would be good to be able to
> map a different image map to the colour, diffuse, specular, reflection and
> transparency channels of a texture separately. I understand what you mean
> about texture maps but that isn't quite what I was getting at.
You did not understand me - you can do all this with texture maps (but
of course not using 'image_map' since this is a pigment and not a pattern).
It is not a good idea to start demanding a new feature just because it
is not obvious to you how to accomplish a certain effect with existing
means.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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