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comomolo wrote:
> I don't know a word about povray. I just use XSI and Maya in my very little
> studio and don't want to buy more mental ray very expensive licenses,
> especially when I dream of building a renderfarm of my own. I was wondering
> how easy or difficult it is to use povray as my main renderer (is it even
> possible?) and leave mental ray behind.
That's a question next to impossible to answer for someone who does not
know the details of your work. It is a bit like asking "is a motorboat
a good replacement for a car?".
A few facts you might not yet know:
- POV-Ray is a standalone program and not a plugin renderer. For using
it you will need to write POV-Ray scenes or get/write a tool that
generates POV-Ray scenes from your Maya/whatever scenes.
- While common plugin renderers usually only render triangle meshes
POV-Ray supports a lot of other shapes as well. This offers a lot of
possibilities but also means POV-Ray supports no techniques that only
work on meshes.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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