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m1j wrote:
> I have been using Flash and Authorware a lot lately. Both use a version of
> JavaScript and I am finding it to be a real nice language. The thought that
> hit me was that one of POVRay's strongest features is the SDL. The only
> thing I would like to see added is object classes and an expanded material
> coding ability with the strength of renderman shader language but still
> apart of the SDL structure.
You are mixing up two things here - the language design and the program
features.
> The function tools may be enough but I have not
> learned how to use them. After these two additions the SDL could be what
> the pov team uses for financing. For all companies using the SDL for
> modelers or even other commercial raytracers a license fee could be levied.
> If the tool is free then no fee would be required.
Just to make sure - there will be no usage restrictions for use of
current SDL or any future versions, that would be quite ridiculous, a
bit like requesting a fee from everyone who wants to speak a certain
language.
What might be interesting and useful (but i am not sure if practicable)
is to license a future POV-SDL parser for use in 3rd party programs.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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