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Yeager wrote:
> Hi!!
>
> I'm a new user of POV. I looked your FAQ but I didn't find answers to my
> problem.
>
> I need to model a cornell box with photon mapping. I used different scenes
> gave with pov to do it.
>
> However, my photons in the scene are not always shot and when they are shot,
> they don't give good results of global illumination. I don't see any
> difference between basic ray tracing and photon mapping?
POV-Ray uses photon mapping for calculating caustics but not for global
illumination. In other words - photons in POV-Ray only take into
account the specular but not the diffuse light transport. This is
explained in detail in Wann Jensen's work and Nathan's paper on the
POV-Ray photon patch (you can find it at
http://nathan.kopp.com/photons.htm). In fact photons can't be used
efficiently for global illumination directly, you can just use them for
speeding up other global illumination techniques.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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