Dan wrote:
>
> Any sequence of code that causes the program
> to crash is bad.
That is right but it is quite illusive to assume it would be possible to
prevent POV-Ray from crashing with *any* piece of code. So obviously
this kind of problem has low priority in comparison to problems that
cause something failing that should work.
BTW it is well possible to modify this scene to work as intended but
there is no really efficient way to do this kind of thing in current SDL.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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