POV-Ray : Newsgroups : povray.general : Future of POV-Ray and WinOSi : Re: Future of POV-Ray and WinOSi Server Time
2 Aug 2024 10:24:19 EDT (-0400)
  Re: Future of POV-Ray and WinOSi  
From: Christoph Hormann
Date: 13 Nov 2004 10:15:02
Message: <cn589q$9f4$1@chho.imagico.de>
Severi Salminen wrote:
>>
>> That's an understatement.  Renderers taking this approach take 
>> extremely long for any non trivial scene - a typical complex landscape 
>> would take years (!!!) to render in a quality comparable to a POV-Ray 
>> render.
> 
> 
> What do you mean by "a typical complex landscape"? Textured isosurface + 
> media + global illumination? 

No, i am talking about any scene that has the complexity of a typical 
landscape scene.  What kind of geometry representation you use does not 
matter much here.

If you have a look at the WinOSi site - the only scene they give render 
times for is about 20 minutes in POV-Ray and 40 hours with WinOSi. 
That's about 120 times as long - a complex POV-Ray scene at print size 
might render a week - that would be more than 2 years with the same 
ratio but POV-Ray scales much better with higher complexity (due to 
irradiance cache for example).

Christoph

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