POV-Ray : Newsgroups : povray.general : Displacement mapping in Povray : Re: Displacement mapping in Povray Server Time
2 Aug 2024 18:13:38 EDT (-0400)
  Re: Displacement mapping in Povray  
From: Christoph Hormann
Date: 29 Oct 2004 11:50:02
Message: <cltolj$70c$1@chho.imagico.de>
Warp wrote:
> 
>>Is what i write somehow impossible to understand?  If not i have no idea 
>>why you post such a reply.
> 
> 
>   You said "this is already possible to implement in SDL".
>   No, it's not. You can't implement in SDL a dynamic displacement mapping
> engine which subdivides triangles on the fly while rendering.

I wrote:

 > the only shape that could profit from a displacement mapping feature
 > is the mesh but apart from render time subdivision with displacement
 > this is already possible to implement in SDL (or external programs).

I would appreciate it if you'd either read and cite me correctly or 
refrain from replying.

Christoph

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