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Sascha Ledinsky wrote:
>
> AFAIK POV-Ray doesn't support NURBS.
No, POV-Ray supports NURBS as much as most other renderers support them
- by rendering meshes generated from them. It is possible to directly
raytrace NURBS of course but that is rarely done. See also my general
remark concerning 'does POV-Ray support xxx' questions.
> If patched versions of POV-Ray add support for NURBS and SDS, it would
> be a nice feature to add displacement mapping for those objects :-)
No. No algorithm commonly used to directly raytrace NURBS would allow
displacement mapping. So the above statement does not make sense.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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