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Warp wrote:
>
>>First, it is available really from Isosurface, already.
>
>
> No, it's not.
>
> You can get a displacement effect by modifying the function from which
> the isosurface is calculated. However, that's not "displacement mapping",
> which is a completely different technique.
That depends on how you define displacement mapping. If you say it is
"displacing the surface of a shape by an amount defined by an image or
function" this is well possible with isosurfaces.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 23 Sep. 2004 _____./\/^>_*_<^\/\.______
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