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In article <3F784905.39BEFA2A@tin.it>,
Stefano Tessarin <s.t### [at] tin it> wrote:
> well the color combination is very realistic to me but instead of a
> gradient it's a circulare scale even if I use radiosity, how can I avoid
> this bad effect?
Radiosity will not affect the appearance of the sky_sphere. The
sky_sphere feature is a simple background effect, its color and pattern
are what you specify for it.
I don't know what kind of effect you are trying to avoid...maybe you're
seeing the horizon line where the gradient pattern repeats. The
sky_sphere maps the pigment onto a sphere of unit radius, so it goes
from y = -1 to y = 1. Your gradient pattern has two full gradients in
that interval, and you see the line between them. You could flip your
color_map upside down and use the planar pattern, or scale your gradient
by 2 and translate downward by 1 to get it to fit the sky_sphere. (in
this case, you would also have to adjust the color map, since half of it
will be below the horizon)
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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